Forge¶
The forge puts permanent effects on the faces of your die. Open crates with meta points to get effects, then choose a face to put one on. Each face holds one effect, so six faces means six choices.
Crates¶
Every crate draws from all 15 effects. Dearer crates can't land below a certain rarity, which takes the commons (and more) out of the draw.
Every 40th crate you open is Rare or better, whichever crate it is.
Effects¶
The numbers along the bottom of each card are the chance of getting that exact effect from one crate. Weight effects make a face come up more or less often, so their size can't be given as a number.
Common¶
Roll this face and land on a light tile: the roll pays 1.5x.
Roll this face and land on a dark tile: the roll pays 1.5x.
This face sinks, so its opposite comes up more often. Only your heaviest weight works.
This face moves you one extra tile.
This face charges 0.2 more Spark, on top of what your source charges.
Uncommon¶
This face is heavier, so it comes up more often. Only your heaviest weight works.
This face pays 1.35x, on any tile.
This face pays 1 meta when it lands, up to 120 meta a run.
A 1 in 5 chance to throw the dice twice more, up to 3 times a run. They charge no Spark.
Rare¶
This face pays 2.5x, but only when you land on an odd numbered tile.
This face is much heavier, so it comes up far more often. Only your heaviest weight works.
This face pays the roll a second time at 0.75x, multipliers included.
Epic¶
This face pays more than double, on any tile.
This face makes your next throw pay 2.5x.
Mythic¶
This face pays four times over, on any tile.
Numbers on this page match Rogue Roller version 2.0.0.